Washer TossRules Card
Compare cup-box and three-hole examples, then write down your agreed rules. Print a copy to keep with your set, or read the full Washer Toss rules.
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Washer Toss
2 players or 2 teams of 2. Use the rules for your set or event. These maker examples differ; agree on one format before throwing.
Cup boxes
Triumph 35-7069 manual (2014)
- Setup: 15 ft apart. Manual does not specify the measurement endpoints; agree on them.
- Washers: 3 per player.
- Score: cup 3; elsewhere inside box 1. Add each player's points separately.
- Win: play to 21; exact 21 is optional. Agree on any bust rule.
Three-hole boards
WashersGame instructions
- Setup: use the 10 ft connecting rope.
- Washers: 3 per player.
- Score: near hole 1, middle 3, far 5. Must fall through. Cancel opposing washers in the same hole.
- Win: exactly 21 after a complete round. Bust: subtract that turn's points from your old score (18 + 5 → 13).
Play a round
- Mark the foul line at the front of the target. Keep the throwing lane clear.
- One player throws all three washers; the opponent then throws three at the same target. Use your model's instructions for four-washer sets.
- Count before collecting. In singles, walk to the other end; teammates play from opposite ends. The last scorer goes first next time.
Do not mix cancellation methods. Same-hole cancellation pairs washers in the same hole. Net-total cancellation subtracts whole turn totals and is a separate house rule.
Our agreed rules
Set / format:
Washers per player:
Distance:
Measured between:
Cancellation method:
Winning score / exact?:
Over-score rule:
Other choices:
Missing pieces or a worn-out set? See our washer toss picks.